Release Notes


Prototype 1:

  • Forest level layout prototype: trees, mushrooms, grass sprites.
  • Character one-side sprite.
  • Tiny non-enemy slime sprite.

Prototype 2:

  • Added main menu (credits, options etc.)
  • Forest level layout: it has certain architecture to walk through;
  • Emerald dungeon layout prototype;
  • Character four-side sprites, walking animation.
  • Slime enemies sprites and animation.
  • Scroll sprite
  • Maze puzzle
  • Combat system – you are able to kill enemies
  • Also added some UI – healthbar with character icon and sword icon

Vertical slice:

  • New forest level layout – new architecture and new sprites
  • A lot of new sprites for a forest and especially for a beautiful corner
  • Mushroom labyrinth
  • Giant Mao Mao
  • New chest sprite, new bow sprite
  • Mud monsters sprites
  • New emerald dungeon level layout – new architecture
  • Crystal monsters enemies prototypes
  • Light added
  • Fairy ally which is follows you in the dungeon.
  • New rotate puzzle
  • Bonfire traps
  • “Ouch” scroll screen
  • Possibility to finish game – exit added in the end of emerald dungeon level

Vertical slice 2:          

  • Pressure plates “puzzle” for emerald dungeon level
  • Story piece added with a big scroll showing an introduction before first level starts
  • Added item loot system
  • Added health potion
  • Escape button now leads back to main menu
  • Added a pick up and bring quest for giant Mao Mao
  • Arrow collectible
  • “To be continued” final menu after reaching the finish with “play again” and “main menu” buttons
  • Press F2 to jump into beautiful corner
  • New sprite for dungeon entrance

Playable version (playtest version):

  • New forest level layout
  • Combat system fixed:
  • Added a knockback (hitting marker) for the main character and for enemies as well
  • Implemented bow in a combat system, now it is possible to shoot arrows into enemies and also you have an aim
  • Also added bowstring tension mechanic – the longer you tense the bowstring, the shot will be more damageable.
  • UI for bowstring tension mechanic – purple stripe
  • Story improved – added dialogue boxes with dialogues.
  • Added slight screen darkening between scenes
  • Mud monsters new animation
  • Escape menu
  • Sound design for everything

Get PATHAWAY

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